You get one Pokémon's damage-taken chart and nothing else: which types hit it for 4x, 2x, half, a quarter, or not at all. From that defensive fingerprint you have to name the Pokémon.
Start from the 4x entries, which only occur on dual types, and from the immunities, which are the rarest clue of all. A new chart goes up every day.
How to play
Weakness mode shows you a damage-taken chart and nothing else — no name, no sprite, no silhouette. Eighteen attacking types, each marked with what it would do to the hidden Pokémon: quadruple damage, double, normal, half, a quarter, or none at all. Your job is to name the Pokémon that chart belongs to.
It works because a defensive profile is close to a fingerprint. Type interactions multiply, so a dual type produces a pattern that very few other Pokémon reproduce exactly, and reading the extremes carefully usually cuts the field to a handful of candidates.
A 4x entry can only come from a dual type where both halves are weak to the same attacking type — nothing single-typed ever reaches it. Spotting one immediately tells you the Pokémon has two types and tells you a great deal about which two.
A 0x entry is rarer still and even more decisive. There are only a few immunities in the game: Ground ignores Electric, Ghost ignores Normal and Fighting, Normal ignores Ghost, Steel ignores Poison, Dark ignores Psychic, and Fairy ignores Dragon. One zero on the board names a type outright.
The quarter-damage entries work the same way in reverse: both halves of the dual type resist the same attack. They are a strong confirmation once you have a theory, but they are harder to spot cold than a 4x.
The chart in front of you is the same table that decides every battle in the main games, so the reasoning transfers directly. Players who work through this mode for a while stop looking type matchups up, because deriving a defensive profile from a type pair and recognising one from its shape are the same skill in both directions.
Type data comes from PokeAPI and the multipliers are computed ahead of time, so the chart you see is the product of the two type charts rather than anything we tuned by hand.
The pool sticks to standard forms, so a regional variant will not be the answer to a chart that matches its ordinary counterpart.
Defensive profiles depend only on the type pair, so same-typed Pokémon do share one. Only one of them is the day's answer, and a wrong-but-same-type guess is marked as such.
PokéPuzzles is an unofficial fan project, not affiliated with or endorsed by Nintendo, Creatures, GAME FREAK or The Pokémon Company. Pokémon and its character names are trademarks of Nintendo.